New Game Magic Cookies 2 Released for iOS and Android

We are really happy to announce Magic Cookies 2, our latest game for Android and iOS. You can download the game here. Magic Cookies 2 is the sequel to the classic Magic Cookies. We hope MC2 is a lot of fun. The levels in MC2 are a bit easier than the traditional Magic Cookies, but now feature animations, a beautiful design, in-game help, and more kinds of interactive elements. ...

Haskell Game Enpuzzled Released for Android and iOS

After two years of work, thousands of commits, and over 100 releases on iTunes and Android, we are very proud to release Enpuzzled, our latest game for Android and iOS. You can download the game here. ...

#Safe2Play - Caring for privacy in an interconnected world

In the last few years, the walls of our privacy have become transparent. We are all connected and, with that, our private information has become available to any companies willing to pay for it. The sacrifice is not small, and it applies also to the mobile apps and games we all use. For example, these are the permissions required by a social networking app that millions of people have on their phones: ...

Cleaning the Big Picture - Haskell eXchange 2019 [Talk]

In October we had the great opportunity to give a talk at Haskell eXchange 2019, where we followed up on the discussion of maintaining mobiles games in Haskell. Thanks a lot to the Haskell eXchange organizers for making this possible, and we are looking forward to future editions of Haskell eXchange! Thank you also to everyone who came to the talk, to those who asked questions, during and after the session, and to those who gave feedback via the app. ...

Mobile Game Programming in Haskell - FARM 2019 [Talk]

At the end of August we were delighted to talk at FARM in Berlin about creating pure functional mobile games in Haskell. We explained the minimization of IO in our games, our compositional app/game structure, and how we can focus on creating games while not bothering about technical details like input devices, backends and platforms. ...