In this hands-on tutorial, we are going to build a reactive calculator app in Haskell. The code we will write will work on your browser...Read More "Building a reactive calculator in Haskell (1/5)"
In October we had the great opportunity to give a talk at Haskell eXchange 2019, where we followed up on the discussion of maintaining mobiles...Read More "Cleaning the Big Picture – Haskell eXchange 2019 [Talk]"
We are exited to announce that Christina Zeller will talk about creating maintainable mobile games in Haskell at Haskell eXchange 2019. In this talk, Christina...Read More "Maintainable mobile Haskell games – Haskell eXchange 2019 [Talk]"
Last month we had the pleasure of giving a talk at BOBKonf in Berlin, the same week as ICFP 2019, explaining how we are cleaning...Read More "Creating maintainable mobile games in Haskell [Talk]"
Are you interested in beta testing our new mobile Haskell game Enpuzzled on iOS? Enpuzzled is our new sliding block puzzle written in Haskell for...Read More "Beta test mobile Haskell game Enpuzzled on iOS"