Maintainable mobile Haskell games – Haskell eXchange 2019 [Talk]

We are exited to announce that Christina Zeller will talk about creating maintainable mobile games in Haskell at Haskell eXchange 2019.

In this talk, Christina will discuss the different techniques we use at Keera Studios to reduce the size and …

Creating maintainable mobile games in Haskell [Talk]

Last month we had the pleasure of giving a talk at BOBKonf in Berlin, the same week as ICFP 2019, explaining how we are cleaning our code to make our mobile Haskell games and apps easy to maintain.

We are …

Haskell on Android and iOS

We strongly believe that Haskell is one of the best choices for game and app programming. It’s declarative, it’s portable and it’s robust.

However, turning your Haskell code into an app that can be published on the App Store …