Maintainable mobile Haskell games – Haskell eXchange 2019 [Talk]

We are exited to announce that Christina Zeller will talk about creating maintainable mobile games in Haskell at Haskell eXchange 2019.

In this talk, Christina will discuss the different techniques we use at Keera Studios to reduce the size and …

Creating maintainable mobile games in Haskell [Talk]

Last month we had the pleasure of giving a talk at BOBKonf in Berlin, the same week as ICFP 2019, explaining how we are cleaning our code to make our mobile Haskell games and apps easy to maintain.

We are …

Beta test mobile Haskell game Enpuzzled on iOS

Are you interested in beta testing our new mobile Haskell game Enpuzzled on iOS?

Enpuzzled is our new sliding block puzzle written in Haskell for mobile, with both classic levels and levels with special rules to surprise and challenge you.…

Magic Cookies released on Google Play

We are pleased to announce that Magic Cookies! is now available on Google Play. The rules are simple: your objective is to remove all the cookies from the tray, but be careful: touching any position on the tray will …

More Haskell games, graphic adventure engine, running on Android

We are extremely happy to announce that we now have several Haskell games working on Android, including our Graphic Adventure engine. Also, we have just begun beta-testing one of the games with real users via Google Play (aka. the Android …