Haskell Game Enpuzzled Released for Android and iOS

After two years of work, thousands of commits, and over 100 releases on iTunes and Android, we are very proud to release Enpuzzled, our latest game for Android and iOS. You can download the game here.

We wanted to …

#Safe2Play – Caring for privacy in an interconnected world

In the last few years, the walls of our privacy have become transparent. We are all connected and, with that, our private information has become available to any companies willing to pay for it. The sacrifice is not small, and …

Andronaut and Curiosity 0.9, Academy, and Open Source

If you have access to Andronaut and Curiosity, you may have noticed a new update in recent weeks: version 0.9. This version will be the final release candidate before version 1.0.

A number of new changes have been included in …

Cleaning the Big Picture – Haskell eXchange 2019 [Talk]

In October we had the great opportunity to give a talk at Haskell eXchange 2019, where we followed up on the discussion of maintaining mobiles games in Haskell.

Thanks a lot to the Haskell eXchange organizers for making this …

Mobile Game Programming in Haskell – FARM 2019 [Talk]

At the end of August we were delighted to talk at FARM in Berlin about creating pure functional mobile games in Haskell. We explained the minimization of IO in our games, our compositional app/game structure, and how we can focus …