Maintainable mobile Haskell games - Haskell eXchange 2019 [Talk]
We are exited to announce that Christina Zeller will talk about creating maintainable mobile games in Haskell at Haskell eXchange 2019.
In this talk, Christina will discuss the different techniques we use at Keera Studios to reduce the size and maintenance burden of our codebase. Cleaning makes our games simpler without eliminating features, they’re less bug-prone and easier to fix, and, generally, we get more of the benefits of declarative and functional programming in real-world mobile Haskell games and apps. At Keera, keeping our code clean is key.