FRP
,
fudgets
,
functional reactive programming
,
gtk
,
gtk2hs
,
gui
,
haskell
,
qt
,
reactive banana
,
UI
,
wx
,
wxhaskell
On the state of GUI programming in Haskell
GUI programming in functional and logic languages tends to feel quite hard. There is nothing intrinsic in FP that makes GUI programming extra hard, but when everywhere else you are surrounded by nice, abstract, compositional, high-level descriptive definitions, working at the GUI’s low level feels… well, like you’re doing something wrong.
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