Beta test mobile Haskell game Enpuzzled on iOS

Are you interested in beta testing our new mobile Haskell game Enpuzzled on iOS?

Enpuzzled is our new sliding block puzzle written in Haskell for mobile, with both classic levels and levels with special rules to surprise and challenge you.…

Haskell on Android and iOS

We strongly believe that Haskell is one of the best choices for game and app programming. It’s declarative, it’s portable and it’s robust.

However, turning your Haskell code into an app that can be published on the App Store or …

Magic Cookies released on Google Play

We are pleased to announce that Magic Cookies! is now available on Google Play. The rules are simple: your objective is to remove all the cookies from the tray, but be careful: touching any position on the tray will …

Shake your lambdas with Haskell and Kinect

A new version of the game Haskanoid, with Kinect support, has just been made available.

More Haskell games, graphic adventure engine, running on Android

We are extremely happy to announce that we now have several Haskell games working on Android, including our Graphic Adventure engine. Also, we have just begun beta-testing one of the games with real users via Google Play (aka. the Android …

From 60 Frames per Second to 500 in Haskell

Haskell is often advertised as fast, easy to parallelize and to optimize. But how much of that is really true? We are going to demonstrate it using a game we are building, including how many changes we had to introduce …