Mobile Game Programming in Haskell – FARM 2019 [Talk]

At the end of August we were delighted to talk at FARM in Berlin about creating pure functional mobile games in Haskell. We explained the minimization of IO in our games, our compositional app/game structure, and how we can focus …

Maintainable mobile Haskell games – Haskell eXchange 2019 [Talk]

We are exited to announce that Christina Zeller will talk about creating maintainable mobile games in Haskell at Haskell eXchange 2019.

In this talk, Christina will discuss the different techniques we use at Keera Studios to reduce the size and …

Creating maintainable mobile games in Haskell [Talk]

Last month we had the pleasure of giving a talk at BOBKonf in Berlin, the same week as ICFP 2019, explaining how we are cleaning our code to make our mobile Haskell games and apps easy to maintain.

We are …

Beta test mobile Haskell game Enpuzzled on iOS

Are you interested in beta testing our new mobile Haskell game Enpuzzled on iOS?

Enpuzzled is our new sliding block puzzle written in Haskell for mobile, with both classic levels and levels with special rules to surprise and challenge you.…

Haskell on Android and iOS

We strongly believe that Haskell is one of the best choices for game and app programming. It’s declarative, it’s portable and it’s robust.

However, turning your Haskell code into an app that can be published on the App Store or …

Magic Cookies released on Google Play

We are pleased to announce that Magic Cookies! is now available on Google Play. The rules are simple: your objective is to remove all the cookies from the tray, but be careful: touching any position on the tray will …