Mobile Game Programming in Haskell – FARM 2019 [Talk]

At the end of August we were delighted to talk at FARM in Berlin about creating pure functional mobile games in Haskell. We explained the minimization of IO in our games, our compositional app/game structure, and how we can focus on creating games while not bothering about technical details like input devices, backends and platforms.

FARM, a place for artists and functional programmers, is always very inspiring and we are thankful to the organizers making the conference possible. Thank you also to everyone who came to the talk, and to those who asked questions, during and after the session.

The video, the slides and the paper, “Mobile Game Programming in Haskell”, are now available online.

If you have any comments, please send us a message to or via Twitter (@KeeraStudios).